Human Fighter | |
Race | Human |
Start | Talking Island Village |
Armor | Any |
Weapon | Any |
Role | Any |
Human Fighter | |||||
Warrior | Human Knight | Rogue | |||
Warlord | Gladiator | Paladin | Dark Avenger | Treasure Hunter | Hawkeye |
Dreadnought | Duelist | Phoenix Knight | Hell Knight | Adventurer | Sagittarius |
Human Mystic | ||||
Human Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Elven Fighter | |||||
Elven Knight | Elven Scout | ||||
Temple Knight | Sword Singer | Plains Walker | Silver Ranger | ||
Eva's Templar | Sword Muse | Wind Rider | Moonlight Sentinel |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint |
Dark Fighter | |||
Palus Knight | Assassin | ||
Shillien Knight | Bladedancer | Abyss Walker | Phantom Ranger |
Shillien Templar | Spectral Dancer | Ghost Hunter | Ghost Sentinel |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Description
A basic melee fighter class, destined for more specialization in weapons and to wear heavy or light armor. At level 20, the Human Fighter must choose to be either a damage-based warrior, a stealthy rogue, or a defense-based Human Knight.
Skills
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Expand Inventory | 1 | passive | 0 | 0 | 0 | 0 | - | Increases the number of items an individual can possess. | |
Expand Inventory | 2 | passive | 0 | 0 | 0 | 0 | - | Increases the number of items an individual can possess. | |
Expand Inventory | 3 | passive | 0 | 0 | 0 | 0 | - | Increases the number of items an individual can possess. | |
Expand Inventory | 4 | passive | 0 | 0 | 0 | 0 | - | Increases the number of items an individual can possess. | |
Expand Inventory | 5 | passive | 0 | 0 | 0 | 0 | - | Increases the number of items an individual can possess. |
For learning skill Expand Inventory 1 lv. Inventory Expansion Ticket Lv. 1 needed - 1 pcs. |
For learning skill Expand Inventory 2 lv. Inventory Expansion Ticket Lv. 2 needed - 1 pcs. |
For learning skill Expand Inventory 3 lv. Inventory Expansion Ticket Lv. 3 needed - 1 pcs. |
For learning skill Expand Inventory 4 lv. Inventory Expansion Ticket Lv. 4 needed - 1 pcs. |
For learning skill Expand Inventory 5 lv. Inventory Expansion Ticket Lv. 5 needed - 1 pcs. |
No skills available to learn
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Power Shot | 1 | active | 17 | 0 | 5 | 700 | - | Makes a powerful long-distance attack with 65 power. Requires a bow. Over-hit. | |
Power Strike | 1 | active | 9 | 0 | 5 | 40 | - | Delivers a powerful blow that strikes the target with 30 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 1 | active | 8 | 0 | 5 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 73 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Power Shot | 2 | active | 18 | 0 | 10 | 700 | - | Makes a powerful long-distance attack with 71 power. Requires a bow. Over-hit. | |
Power Strike | 2 | active | 9 | 0 | 10 | 40 | - | Delivers a powerful blow that strikes the target with 32 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 2 | active | 8 | 0 | 10 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 80 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Armor Mastery | 1 | passive | 0 | 0 | 15 | 0 | - | P. Def. +9, MP Recovery Rate +10%. | |
Weapon Mastery | 1 | passive | 0 | 0 | 15 | 0 | - | P. Atk. +8.5%, additionally +2. | |
Power Shot | 3 | active | 19 | 0 | 15 | 700 | - | Makes a powerful long-distance attack with 78 power. Requires a bow. Over-hit. | |
Power Strike | 3 | active | 10 | 0 | 15 | 40 | - | Delivers a powerful blow that strikes the target with 35 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Relax | 1 | aura | 2 | 0 | 15 | 0 | - | HP Recovery Bonus + 5. While sitting, 1 MP is consumed per sec. | |
Mortal Blow | 3 | active | 9 | 0 | 15 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 88 added to P. Atk. |
No skills available to learn
No skills available to learn
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Armor Mastery | 2 | passive | 0 | 0 | 100 | 0 | - | P. Def. +11, MP Recovery Rate +10%. | |
Power Shot | 4 | active | 22 | 0 | 100 | 700 | - | Makes a powerful long-distance attack with 102 power. Requires a bow. Over-hit. | |
Power Strike | 4 | active | 11 | 0 | 100 | 40 | - | Delivers a powerful blow that strikes the target with 46 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 4 | active | 10 | 0 | 100 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 115 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Power Shot | 5 | active | 23 | 0 | 100 | 700 | - | Makes a powerful long-distance attack with 112 power. Requires a bow. Over-hit. | |
Power Strike | 5 | active | 12 | 0 | 100 | 40 | - | Delivers a powerful blow that strikes the target with 51 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 5 | active | 11 | 0 | 100 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 126 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Armor Mastery | 3 | passive | 0 | 0 | 100 | 0 | - | P. Def. +12, MP Recovery Rate +10%. | |
Weapon Mastery | 2 | passive | 0 | 0 | 100 | 0 | - | P. Atk. +8.5%, additionally +3. | |
Power Shot | 6 | active | 25 | 0 | 100 | 700 | - | Makes a powerful long-distance attack with 122 power. Requires a bow. Over-hit. | |
Power Strike | 6 | active | 13 | 0 | 100 | 40 | - | Delivers a powerful blow that strikes the target with 55 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 6 | active | 11 | 0 | 100 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 137 added to P. Atk. |
No skills available to learn
No skills available to learn
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Armor Mastery | 4 | passive | 0 | 0 | 400 | 0 | - | P. Def. +13 and MP Recovery Bonus +10%. Additionally P. Evasion +3 when equipped with light armor. | |
Power Shot | 7 | active | 31 | 0 | 400 | 700 | - | Makes a powerful long-distance attack with 158 power. Requires a bow. Over-hit. | |
Power Strike | 7 | active | 16 | 0 | 400 | 40 | - | Delivers a powerful blow that strikes the target with 71 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 7 | active | 14 | 0 | 400 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 178 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Power Shot | 8 | active | 32 | 0 | 400 | 700 | - | Makes a powerful long-distance attack with 172 power. Requires a bow. Over-hit. | |
Power Strike | 8 | active | 16 | 0 | 400 | 40 | - | Delivers a powerful blow that strikes the target with 78 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 8 | active | 15 | 0 | 400 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 193 added to P. Atk. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Armor Mastery | 5 | passive | 0 | 0 | 400 | 0 | - | P. Def. +14 and MP Recovery Bonus +10%. Additionally P. Evasion +3 when equipped with light armor. | |
Weapon Mastery | 3 | passive | 0 | 0 | 400 | 0 | - | P. Atk. +8.5%, additionally +4. | |
Power Shot | 9 | active | 34 | 0 | 400 | 700 | - | Makes a powerful long-distance attack with 187 power. Requires a bow. Over-hit. | |
Power Strike | 9 | active | 17 | 0 | 400 | 40 | - | Delivers a powerful blow that strikes the target with 84 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit. | |
Mortal Blow | 9 | active | 15 | 0 | 400 | 40 | - | Attacks the target's vital points. Over-hit. Requires a dagger. Power 210 added to P. Atk. |
No skills available to learn
No skills available to learn
No skills available to learn
No skills available to learn